Just Like The Movies, Might Even Be Better
Indiana Jones and the Great Circle Review







Indiana Jones and the Great Circle initially raised some skepticism for me because of its first-person perspective, I really thought I wont like it because of the first person view, because i played Uncharted and Tomb Raider and I wanted those kind of games. I thought I knew better. However, I was proven wrong, as the first-person viewpoint here works remarkably well, creating a more immersive and personal experience that brings you closer to Indy’s world.
Pros
- 🕵️ Engaging first-person puzzles that feel natural and rewarding
- 🤜 Combat style that captures the clumsy, scrappy feel of Indiana Jones
- 🐍 Atmospheric environments that bring the adventure to life
- 🎮 Phenomenal performance from Troy Baker as Indiana Jones
- 🎵 Strong audio design with thematic music and voice acting
Cons
- 🐢 Stealth feels rudimentary and underdeveloped compared to other aspects
- 📉 Some pacing issues early on that slow momentum
- ⚙️ Occasional technical rough edges and AI glitches

I would like to repeat again, that the first person view absolutely works! Not only your in tune and more immersed as Indy, you also get upclose and personal with the puzzles and locations, which can now be much more cramped and smaller because of the view. It allows you to lean in and inspect ancient mechanisms, decipher cryptic markings up close, and feel a genuine sense of tension as you peer into a dark, unknown passage. The puzzles are a major highlight; they strike an excellent balance between being challenging enough to make you feel clever and intuitive enough to avoid unfair frustration. This isn’t just watching a hero solve a mystery; you are the hero, you are Indiana Jones, and the feeling of discovery is consistently rewarding.
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Combat is simple but effective. It effectively captures the clumsy, scrappy feel of Indiana Jones. This isn’t the slick, high-octane combat of a superspy; it’s the desperate brawl of a professor who’s in over his head. Punches feel weighty, the iconic bullwhip is both a tool and a weapon, and scarce ammo forces you to be resourceful rather than relying on brute force. This grounded approach is a refreshing change of pace that feels authentic to the character.
The stealth mechanics however, being a major part of the gameplay, are more rudimentary. You can sneak past enemies or set up simple ambushes, but these segments feel basic and underdeveloped compared to the rest of the game. They are passable and serve their purpose, but lack the depth to be a true highlight.


Conclusion
Indiana Jones and the Great Circle successfully translates the iconic adventurer’s tale from the big screen into a surprisingly effective first-person perspective in video game form. Its engaging puzzles, distinctive combat, and incredibly atmospheric world, combined with phenomenal performance from Troy Baker as Indy, create an adventure that truly captures the spirit of the films. I would have no problem if someone would say that Indiana Jones and the Great Circle is the fifth Indiana Jones entry in the series.