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The King of Rogue-lites is Back and More Fun Than Ever | Hades II Review
The King of Rogue-lites is Back and More Fun Than Ever | Hades II Review

How do you follow up a game that redefined its genre and was universally praised as a modern masterpiece? In Hades II, Supergiant Games has answered that impossible question with a resounding success. The original Hades perfected the rogue-lite formula with kickass combat, endless procedural mechanics, and clever, character-driven storytelling. Yet, incredibly, Hades II has managed to top every single aspect of the first game and made them better.

Masterclass in Anti-Fatigue Open World Design | Ghost of Yotei Review
Masterclass in Anti-Fatigue Open World Design | Ghost of Yotei Review

Ghost of Yotei, the newest installment in the acclaimed feudal Japan action series, shifts the stage to Ezo/Hokkaido Japan, introducing a new protagonist, Atsu, and a razor-sharp revenge narrative. Set during a tumultuous period, the game follows Atsu as she embraces the path of the Ghost to hunt down her targets. While built upon the foundations of its predecessors, Yotei immediately distinguishes itself by prioritizing refined gameplay flow and anti-fatigue design over overwhelming map density, setting it up as a truly modern open-world experience.

The Most Creative, Imaginative, Co-op Game To Date | Split Fiction Review
The Most Creative, Imaginative, Co-op Game To Date | Split Fiction Review

Split Fiction is an exclusively two-player experience defined by its literal split screen. One player navigates a high-fantasy setting of elves, dragons, and ancient ruins. The other exists in a neon-drenched, chrome-plated sci-fi world full of robots and laser grids. The brilliance lies in how these two separate realities constantly overlap, making it arguably one of the most creative level and game mechanic designs for a co-op game, or any video game, ever.

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